Key Takeaways
- A DAW, headphones or monitors, and a sound source (samples, loops, or virtual instruments) cover the beginner basics, and a MIDI keyboard speeds up playing parts in.
- Pick a genre and its tempo before you add sounds, since boom-bap at 90 BPM and trap at 140 BPM call for different drums, bass, and samples.
- Writing in one key and one scale, with a loop of three or four chords, keeps your melodies, bass, and samples in tune with each other.
- A beat becomes a full track once you arrange it into sections with space for vocals, then mix and master it.
- Samples from older records need clearance before a commercial release.
What Makes a Good Beat?
A good beat pairs a catchy, uncomplicated melody with a drum groove that makes you nod along, and it leaves enough room for a vocalist to be heard.
Hip-hop history is full of beats remembered for one standout loop. Ayatollah built Mos Def's "Ms. Fat Booty" around a sample of Aretha Franklin's "One Step Ahead," and the track works because one memorable melodic phrase repeats over a hard drum groove.
When you make a beat for a rapper or singer, avoid stacking so many busy parts that the vocal has nowhere to go. Three or four well-chosen sounds with clear roles will carry a verse better than ten layers fighting over the same frequencies.
A rough, unbalanced mix can bury a great idea, so plan to spend time on mixing and mastering before you export.
All of the GIFs in this article come from Logic Pro. Though the application interfaces may have minor differences, the general setup remains consistent.
What Do You Need to Make Beats?
You need a DAW, a way to play or program notes, accurate headphones or speakers, and a source of sounds.
DAW
A DAW (Digital Audio Workstation) is the software where you record, edit, and arrange music, and it runs on your computer as a standalone app. Popular options include Logic Pro, Ableton Live, FL Studio, Pro Tools, Cubase, and GarageBand, which comes free with Macs and iPhones.
A mobile or browser-based music beat maker works well for sketching ideas on the go, and our review of beat-making apps covers the ones worth downloading.
How to set up your DAW for making beats
Once your DAW is installed, set up your workspace for beatmaking by choosing one of two layouts. Linear arrangement lays sections out from left to right along a timeline and suits a traditional, song-first way of writing. Loop-based production, such as Ableton Live's Session View, lets you trigger and combine short clips on the fly, which suits producers who build ideas by jamming.
Next, create the tracks you plan to use, such as a drum sampler or drum VST, a bass track, a sampler plug-in for chops, and one or two melodic instruments like a piano or synth. With these loaded and ready, you can start recording as soon as an idea comes.
:quality(78))
MIDI Controller
MIDI is a format that records performance data, meaning which note you played, how hard, and for how long, so notes appear in your DAW as editable blocks in place of recorded sound waves.
A MIDI controller is any device that sends that data to your DAW, and the most familiar version is a MIDI keyboard with piano keys, drum pads, and knobs. The controller produces no sound itself, so you need a virtual instrument loaded on the track to hear a note.
MIDI suits beatmaking because you can change each note's length, velocity (how hard it was played), timing, and pitch after recording. A sloppy take gets fixed in the piano roll in seconds, with no need to play the part again.
:quality(78))
Beat Sequencer
A beat sequencer, also called a step sequencer, arranges drum hits on a grid of steps, with each row holding one sound like a kick, snare, or hi-hat. Sequencers started as hardware machines such as the Roland TR-808, and many DAWs now include a software version, like FL Studio's Channel Rack and Logic Pro's Step Sequencer. Programming drums on a grid is quick and visual, and since you can toggle single hits on and off to test ideas, plenty of beatmakers prefer it to playing drums in live on pads.
:quality(78))
Headphones and Speakers
Accurate headphones or studio monitors let you hear what your beat really sounds like, which you need for picking kicks, tweaking effects, and mixing. Switch between both whenever you can, since a low end that sounds full on headphones can turn boomy on monitors, and a quick check on a phone speaker or car stereo catches problems before listeners do.
Plugins for Mixing and Mastering
Plugins are software versions of effects hardware such as EQs, reverbs, compressors, delays, and distortion units. For beginners, the stock plugins in your DAW are enough to build a clean mix, starting with volume and pan on each track and then adding EQ, compression, limiting, and de-essing where a sound needs fixing.
If a bassline sounds muddy, an EQ can cut the extreme low end, and if a rap vocal jumps between loud and quiet, a compressor evens those levels out. Third-party plugins give you more detailed control once your ears start catching the limits of the stock tools.
:quality(78))
Loops, Instruments, and Samples
You can write beats from three kinds of sound sources, and plenty of producers mix all three in one project.
:quality(78))
Loops
Pre-made loops give you a ready starting point, from simple piano phrases to slick bass licks and boom-bap drum loops.
Virtual instruments (VSTs)
These are software versions of real instruments, played through a MIDI controller or drawn into the piano roll. Your DAW ships with a set of stock instruments, and third-party brands sell synths, pianos, and drum kits for more specific sounds.
:quality(78))
Samples
Sampling means taking part of an older recording and putting it in a new setting, usually by chopping it and adding drums, and it has been a defining part of hip-hop since the genre’s early days. Releasing music with samples requires permission from the rights owners, and a library like Tracklib makes sample clearance fast, with plans that include unlimited clearances. Many tracks in our catalog also come with stems, so you can lift a bassline or vocal on its own.
:quality(78))
How to Make Beats in 6 Steps
The six steps below follow one common order for making beats, from picking a style to exporting a mastered file. Feel free to reorder them, since some producers start from a sample, others from a drum groove, and others from a bassline.
Step 1. Define Your Style and Tempo
Decide on a genre before you open a single sound, since the style you pick sets your tempo, drum sounds, and mix choices. For trap, you'd reach for synthetic drums, rolling hi-hats, and 808s, and for old-school boom-bap, you'd pick sampled acoustic drums, dusty loops, and a warm bassline.
Set your project tempo early, because changing it later forces you to re-time every loop and sample. Use the ranges below as a starting point for popular beat styles.
| Genre | Usual BPM range | Drum character |
|---|---|---|
| Boom-bap | 85–95 | Hard sampled kicks and snares, swung hi-hats |
| Lo-fi hip-hop | 70–90 | Soft, dusty drums with loose timing |
| Trap | 130–170 (half-time feel) |
808 kicks, snappy claps, rolling hi-hats |
| Drill | 140–145 (half-time feel) |
Sliding 808s, syncopated kicks and snares |
| R&B | 60–90 | Laid-back kicks, rimshots, finger snaps |
| Afrobeats | 98–115 | Syncopated kicks, shakers, congas |
| Reggaeton | 88–100 | Dembow kick and snare pattern |
| House | 120–128 | Four-on-the-floor kick, offbeat open hi-hats |
| Drum and bass | 170–176 | Fast breakbeats, heavy sub-bass |
Trap and drill run at fast tempos with the snare placed on beat 3, which makes a 140 BPM beat feel like 70. Mix choices follow genre as well, so a trap beat leans on loud 808s and crisp highs, and a lo-fi beat leans on tape saturation and rolled-off treble.
Step 2. Lay Down Your First Layer
Start with one core part that the rest of the beat will follow. Depending on your style, this could be a bassline, a drum loop, or a sample you've chopped. Keep this layer to one to four bars so you can loop it and judge the groove before adding more. To give you an example, we'll demonstrate this first layer using a bassline.
:quality(78))
Step 3. Add Drums and Melodic Parts
With your first layer looping, add drums to complete the rhythm section of bass and drums. You have three main options for getting them in.
:quality(78))
- Loop a drum break. Take a break from an existing record and loop it as is, and N.W.A’s “Straight Outta Compton” is a classic example of a beat driven by looped drums.
- Chop and replay a break. Slice a break into single hits, load them into a sampler, and play them from your MIDI controller. You keep the sound of the original drums and write your own pattern, which is how J Dilla programmed many of his grooves on the MPC.
- Use a drum VST or kit. Stock or third-party drum instruments give you clean, ready-made sounds that you can program in the step sequencer.
Step 3.5. Melody Basics for Beatmakers
A melody stays in tune when its notes come from one key and one scale, so pick both before you play your first note. Choosing them takes a minute and keeps your chords, bassline, and samples from clashing later.
Pick a key
A key is the home note your beat resolves to, plus the set of notes built around it. Minor keys give the moody, tense sound of boom-bap, trap, and drill, and major keys sound brighter, which suits pop, house, and upbeat Afrobeats. If you build around a sample, find its key with your DAW's tuner or a key-detection plugin and write your chords in that key.
Choose a scale
The natural minor scale gives you seven notes to work with, such as C, D, E♭, F, G, A♭, and B♭ in C minor. The minor pentatonic scale trims that to five notes (A, C, D, E, and G in A minor), which makes wrong notes hard to hit and catchy hooks easy to write. Logic Pro, Ableton Live, and FL Studio can highlight a chosen scale in the piano roll, and some can snap notes to it, so off-key notes stop slipping in.
Loop three or four chords
A short chord loop repeated through a verse gives the melody and bass a set of notes to follow. The four loops below cover plenty of styles, and you can transpose any of them to your key.
| Chord loop | Roman numerals | Example | Mood and styles |
|---|---|---|---|
| Minor four-chord loop | i-VI-III-VII | Am-F-C-G | Emotional and anthemic, for melodic trap and pop-rap |
| Two-chord vamp | i-iv | Cm-Fm | Dark and hypnotic, for trap and drill |
| Two-five-one | ii7-V7-Imaj7 | Dm7-G7-Cmaj7 | Warm and jazzy, for lo-fi and boom-bap |
| Descending sevenths | IVmaj7-iii7-ii7-Imaj7 | Fmaj7-Em7-Dm7-Cmaj7 | Smooth and lush, for R&B and neo-soul |
Write your melody from the notes of each chord on the downbeat, add scale notes between them, and repeat a one- or two-bar phrase with small changes so listeners can hum it back. Keep the melody in a different register from the vocal, such as high bells over a mid-range rap, so the two parts stay clear.
Add any extra melodic layers last, like a pad, a counter-melody, or a vocal chop, and mute them one at a time to check that the beat sounds weaker without each one.
Step 4. Fill In the Gaps with Effects and Edits
Your beat now has its main parts, and this step makes them feel connected and gives the loop some movement through edits and effects.
Start with edits. Drop the drums out for a bar before a section change, or filter the bass out and bring it back on the downbeat of the hook, since short edits like these keep a repeating loop from sounding static.
Then move to effects. Sidechain compression ducks a melodic part each time the kick hits, which clears space in the mix and makes the drums and melody pulse together. Reverb on a snare adds size, distortion on a synth adds grit, delay on a sample can make it hazy and psychedelic, and vinyl emulation gives the whole beat a vintage feel. Bypass each effect now and then to confirm it improves the sound.
:quality(78))
Step 5. Structure and Finalize the Beat
Arranging your loop into sections turns a good idea into a full composition with variation from start to finish. A common layout runs intro, verse, hook, verse, hook, bridge, and outro, and a simple verse-hook-verse-hook structure works for plenty of rap songs, with verses commonly 16 bars long and hooks 8 bars.
Leave space in the verse for the vocalist to record. Strip back a layer or two in the verses and bring them back for the hook, so the arrangement rises and falls. Section markers along the top of your DAW's arrange window help you create a beat with clearly labeled parts that a rapper or engineer can follow.
:quality(78))
Step 6. Mixing and Mastering
Mixing balances each track against the others, and mastering polishes the final stereo file so it plays well on any system. Producers put different weight on this step, since J Dilla and Madlib famously handed rappers raw beat tapes, and **Nujabes **became known for crisp, detailed sound.
These are the mixing tools you'll reach for first.
| Mix tool | What it does | Example fix |
|---|---|---|
| Volume and pan | Sets each track's level and stereo position | Pan the hi-hats slightly right and a shaker slightly left |
| EQ | Boosts or cuts frequency ranges | High-pass a sample so its low end stops crowding the kick |
| Notch filter | Cuts one narrow frequency band | Remove a clash between a snare tone and a synth |
| Compression | Narrows the dynamic range | Even out a rap vocal that jumps in volume |
| Automation | Changes any setting over time | Raise the volume through the intro or open a filter into the hook |
Mastering comes after the mix, once every track has been bounced down to a single stereo file. At this stage you stop adjusting individual sounds and listen to the beat as one finished piece, correcting the small problems the mix left behind, like a low end that feels a little heavy or highs that turn harsh at loud volumes.
The tools look familiar from mixing, since EQ, compression, and limiting do the work here too, but you apply them gently to the whole track so it holds up on a phone speaker as well as it does in your headphones. Loudness needs the most care, because streaming services like Spotify turn tracks down to around -14 LUFS, and a master pushed far past that point comes back quieter with its distortion still intact.
Bonus: How to Expand Your Beat into a Full Song
A beat built from one repeating combination of drums and melody needs three more ingredients to become a finished song.
- Variation across sections. Add or remove a layer every 8 bars, introduce a new sound for the second verse, or switch the drum pattern in the bridge.
- A professional mix. Experienced listeners hear the difference between a demo and a mixed and mastered track within seconds, so apply Step 6 before you share it.
- A vocal. A singer or rapper gives the instrumental a focal point and turns it into a finished record.
Bonus: How to Sell Your Beats
So now you have your perfect, well-rounded, mixed and mastered beat. At this point, producers face the difficult task of having to market and sell their beats. This is a tricky, multifaceted topic, worthy of its own comprehensive article. Thankfully, we at Tracklib have already written a guide to making money with your beats.
Start Making Your Own Beats
The fastest way to get better at making beats is to finish them. Open your DAW, set a tempo from the table above, pick a key and a chord loop, and give yourself one session to complete an eight-bar idea with drums, bass, and melody.
Finishing short beats regularly trains your ear faster than polishing one idea for weeks, and each new beat gives you a chance to try a different genre, sample, or mixing trick.
When you're ready to work with real recordings, our catalog of cleared samples and stems is waiting for your next flip
:quality(78))
:quality(78))
:quality(78))
:quality(78))